// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.

#pragma once

#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif

#ifndef WINRT_LEAN_AND_MEAN
#define WINRT_LEAN_AND_MEAN
#endif

#ifndef NOGDI
#define NOGDI
#endif

#include <combaseapi.h>
#include <guiddef.h>
#include <intrin.h>
#include <unknwn.h>
#include <windows.h>

#include <winrt/Windows.ApplicationModel.Activation.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.Foundation.Metadata.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Storage.Streams.h>
#include <winrt/Windows.System.h>
#include <winrt/Windows.UI.Composition.h>
#include <winrt/Windows.UI.Xaml.Automation.Peers.h>
#include <winrt/Windows.UI.Xaml.Controls.h>
#include <winrt/Windows.UI.Xaml.Media.h>
#include <winrt/Windows.UI.Xaml.h>
#include "HResult.h"

#include "Base/CxxReactIncludes.h"

#include <algorithm>
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <cstdarg>
#include <functional>
#include <future>
#include <iomanip>
#include <iostream>
#include <iterator>
#include <map>
#include <memory>
#include <mutex>
#include <optional>
#include <set>
#include <sstream>
#include <string>
#include <type_traits>
#include <vector>

#include <activeObject/activeObject.h>
#include <future/future.h>
